38 research outputs found

    Pick and Place Without Geometric Object Models

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    We propose a novel formulation of robotic pick and place as a deep reinforcement learning (RL) problem. Whereas most deep RL approaches to robotic manipulation frame the problem in terms of low level states and actions, we propose a more abstract formulation. In this formulation, actions are target reach poses for the hand and states are a history of such reaches. We show this approach can solve a challenging class of pick-place and regrasping problems where the exact geometry of the objects to be handled is unknown. The only information our method requires is: 1) the sensor perception available to the robot at test time; 2) prior knowledge of the general class of objects for which the system was trained. We evaluate our method using objects belonging to two different categories, mugs and bottles, both in simulation and on real hardware. Results show a major improvement relative to a shape primitives baseline

    Open World Assistive Grasping Using Laser Selection

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    Many people with motor disabilities are unable to complete activities of daily living (ADLs) without assistance. This paper describes a complete robotic system developed to provide mobile grasping assistance for ADLs. The system is comprised of a robot arm from a Rethink Robotics Baxter robot mounted to an assistive mobility device, a control system for that arm, and a user interface with a variety of access methods for selecting desired objects. The system uses grasp detection to allow previously unseen objects to be picked up by the system. The grasp detection algorithms also allow for objects to be grasped in cluttered environments. We evaluate our system in a number of experiments on a large variety of objects. Overall, we achieve an object selection success rate of 88% and a grasp detection success rate of 90% in a non-mobile scenario, and success rates of 89% and 72% in a mobile scenario

    Higher-dimensional puncture initial data

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    We calculate puncture initial data, corresponding to single and binary black holes with linear momenta, which solve the constraint equations of D-dimensional vacuum gravity. The data are generated by a modification of the pseudospectral code presented in [ M. Ansorg, B. Bruegmann and W. Tichy Phys. Rev. D 70 064011 (2004)] and made available as the TwoPunctures thorn inside the Cactus computational toolkit. As examples, we exhibit convergence plots, the violation of the Hamiltonian constraint as well as the initial data for D=4,5,6,7. These initial data are the starting point to perform high-energy collisions of black holes in D dimensions

    Learning Manipulation Skills via Hierarchical Spatial Attention

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